![]() ![]() We didn't make this ON by default because there are the users of ATI cards that have no need of this workaround. After this the player can enter/exit UZO station without any other worries about Ctrl+P. When you will exit to free camera or any other view the particle system from the sub will be automatically restarted and the player will not have any issues related to it. The Ctrl+P now is linked only with the particle system from the sub so the other particles in the game will not be affected. If the user uses Ctrl+P that option will be stored in the main.cfg file and will not be necessary to switch off again that particle system (cause the main.cfg will be updated). First time when the user (with N-Vidia) uses UZO the spray bug will appear. Side of the detected ships is no longer revealed by radar or sonar.Gramophone issue was solved: it will be available now while the in-game music was switched OFF.Navigation tutorial issue solved: there are no more sudden explosions on boats.Now the convoys will be better protected. Escorts ASW attack methods have been improved.More radio messages from BdU had been added.Type XXI torpedo loading speed had been corrected. ![]() Now Liverpool and Firth of Clyde are in the correct position.Submarine damage model has been improved.The crush depth for all submarines has been corrected.Fixed a bug to the waypoint plotting system.A new advance plotting mode is available (thanks to Akifumi ”Jiim” Nojima).Fixes some bugs to dials in command and sonar room that display wrong information.Fixes a bug where the oxygen was not replenished using snorkel.Head to view order implemented using key “=”.View to heading order implemented using key “-“.Torpedo tube ready message and voice is now active. ![]()
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January 2023
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